Checkmate with the rook and king is a basic endgame in chess. It happens when one participant has solely a king and a rook left, whereas the opposite participant has solely a king. The participant with the rook and king should checkmate the opponent’s king to win the sport.
There are a number of strategies for checkmating with the rook and king. One widespread technique is to lure the opponent’s king on the sting of the board. This may be achieved by inserting the rook on the seventh or eighth rank and the king on the sixth or seventh rank, behind the rook. The opponent’s king will probably be unable to maneuver ahead or backward, and the rook will be capable to checkmate it from the facet.