Regular maps are a sort of texture map utilized in 3D graphics to simulate the floor element of an object with out rising the variety of polygons within the mannequin. They’re generally used so as to add high quality particulars similar to wrinkles, pores, and scratches to characters and objects, making them seem extra practical.
The energy of a standard map determines how a lot the floor element is exaggerated. Growing the energy of a standard map could make the floor element extra pronounced, whereas reducing the energy could make it extra refined.